Try one lesson. Make one small change. Show us what happened.
Let’s make something small together. Our free One Small Delivery workshop and new project tools are ready to use. Beginners and help from your own ChatGPT are welcome. N…
Ask a question. Share a small win. Help someone take their next step.
Curious. Kind. Constructive. Beginners and thoughtful AI assistance belong here. Credit sources, explain what you tried, and share only work you have permission to share.
11 topics
Let’s make something small together. Our free One Small Delivery workshop and new project tools are ready to use. Beginners and help from your own ChatGPT are welcome. N…
Glad you're here! First Play Studios is a free place for beginners, hobbyists, and anyone who wants to learn how to make games and use creative software. You don't need …
An original, free tile-based delivery demo from First Play Studios. Play a complete small loop, inspect its source, and use this page as an example for your own project. …
An in-game advisor for Hearts of Iron IV that explains campaign priorities, tradeoffs and ways to check the result, starting with historical Germany in 1936. Project page…
A World War II strategy prototype where ammunition, fuel and materials must physically reach the units that need them. Project page: https://firstplaystudio.com/makers/to…
A mafia-inspired strategy game set in the fictional harbor city of Port Vesper, with an original 1930s direction, crew progression and shared clan territory. Project page…
A practical tool for planning, grading and checking Farming Simulator 25 maps before returning to the editor and the game. Project page: https://firstplaystudio.com/maker…
Help us make First Play Studios useful for the things you actually want to learn. What would you like to be able to do by the end of a guide? A specific goal helps more …
There are plenty of ways to make a game. Let's share the tools we're actually using and what they're helping us do. Pick an engine, art app, audio tool, code editor, or …
What's one thing about making games or using creative software that isn't clicking yet? It could be a line of code, a confusing button, getting a character to move, expo…
Let's see what everyone is making. A rough idea, a first playable room, a character, a piece of music, or a tool you're building all belong here. Tell us a little about …