ONE SMALL DELIVERY — CHECKPOINT 4 OF 6
First Play Studios / Workshop source 1.0.0

This is an editable Godot 4 project, not a Windows executable.
Tested with Godot 4.7.2 stable (standard edition, GDScript). No .NET or plugins.

1. Extract this ZIP into its own working folder. Keep an untouched copy.
2. Open Godot 4.7.2. Import this folder's project.godot, then choose Edit.
3. Press F6 with main.tscn open, or F5 to run the project.
4. Use arrow keys to move, Space to interact.
5. F8 stops the running game. Save edits in the editor before running again.

The checkpoint is the completed state of lesson 4; use the preceding ZIP
as your working starting point for lessons 2–6. Follow the matching web lesson:
https://firstplaystudio.com/workshops/first-godot-delivery

Files: main.tscn is the scene; player.gd controls the courier; game.gd draws the
room and contains the rules. Tests are development fixtures, not game content.
Original colored shapes are placeholders; words identify parcel and destination.

Validation: headless parser/import and real engine runtime fixtures, including
physics movement/collision. Headless results do not establish editor usability,
rendered appearance, physical keyboard behavior, exported builds or other engines.

License: MIT; see LICENSE.txt. No third-party art, audio or fonts are included.
Godot has its own license: https://godotengine.org/license/
